MR. INCREDIBLE
lvl
37
4
7
MR. INCREDIBLE
Power: 369
HERO; DEFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
444
444
Defense:
271
271
Health:
10,574
10,574
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
90
90
Potency:
0.00%
0.00%
Tenacity:
8.00%
8.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Pow!
Deal up to 577 damage to target opponent. 50% chance to inflict [OFFENSE DOWN] for 2 turn.
If Jack-Jack is a teammate, perform a follow-up attack: Deal up to 222 damage. 30% chance to repeat the attack on random opponents, up to a max of 3 times. Chance increased by 5% per 'The Incredibles' Hero teammate.
If Jack-Jack is a teammate, perform a follow-up attack: Deal up to 222 damage. 30% chance to repeat the attack on random opponents, up to a max of 3 times. Chance increased by 5% per 'The Incredibles' Hero teammate.
LVL 2
SPECIAL
Incredible Inspiration
Gain 1 [PROTECT] and [COUNTERATTACK] up to a max of 5 per 'The Incredibles' Hero teammate. Gain [DEFENSE UP] For 2 turns. 'The Incredibles' Hero teammates gain 10% Speed Meter and 1 Magic for random abilities.
If Violet or Dash is a teammate, they gain 10% bonus Speed Meter.
If Frozone is a teammate, perform Ice Block on the teammate with the lowest health regardless of Magic charge, excluding this character.
If Violet or Dash is a teammate, they gain 10% bonus Speed Meter.
If Frozone is a teammate, perform Ice Block on the teammate with the lowest health regardless of Magic charge, excluding this character.
LVL 2
SPECIAL
Showtime!
Deal up to 599 damage to target and adjacent opponents. Inflict [STUN] on the target opponent for 1 turn.
If Mrs. Incredible is a teammate, inflict bonus 30% damage.
If Mrs. Incredible is a teammate, inflict bonus 30% damage.
LVL 1
PASSIVE
Family First
This character gains 20% bonus Shield from teammates, and 45% from Violet. This character gains 15% Defense and 15% Offense when they have [PROTECT] or Shield.
When an Incredibles Hero teammate falls below 60% Health, perform the following:
Gain 1 [PROTECT].
Inflict [INTIMIDATE] for 1 turn on the attacker and 1 random opponent.
When an Incredibles Hero teammate falls below 60% Health, perform the following:
Gain 1 [PROTECT].
Inflict [INTIMIDATE] for 1 turn on the attacker and 1 random opponent.
LVL 1
LEADER
Our Powers Make Us Special
Downtown Hero teammates gain 8% Tenacity and 14% Defense.
'The Incredibles' Hero teammates instead gain 14% Tenacity and 16% Defense.
If 'The Incredibles' Hero teammates are teammates, grant the following bonuses to all Incredible Hero teammates:
Mrs. Incredible: 10% Offense.
Violet: 7% Evasion.
Dash: 7% Speed.
Jack-Jack: 7% Crit Chance.
Frozone: 7% Potency.
'The Incredibles' Hero teammates instead gain 14% Tenacity and 16% Defense.
If 'The Incredibles' Hero teammates are teammates, grant the following bonuses to all Incredible Hero teammates:
Mrs. Incredible: 10% Offense.
Violet: 7% Evasion.
Dash: 7% Speed.
Jack-Jack: 7% Crit Chance.
Frozone: 7% Potency.
Full Gear List
2,680,000
15
630
210
105
420
105
210
210
90
105
420
100
100
50
200
600
450
1,200
150
190
345
155
235
100
100
80
60
600
500
1,120
405
450
270
315
120
350
300
725
200
300
100
200
130
20
20
24,000
15
90
30
15
60
15
Gear Tier 6
78,000
60
180
70
30
70
30
35
120
140
30
Gear Tier 7
195,000
120
360
140
100
60
140
100
60
70
50
240
280
200
60
Gear Tier 8
700,000
200
150
700
150
70
185
75
115
100
40
40
40
Gear Tier 9
691,500
200
150
250
300
250
620
100
40
225
180
80
40
180
135
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
300
60
80
180
270
100
200
40
40
90
180
130
40
20
20
20